Modified4.4 MB
    Developer·May 3, 05:21:45

    ✅ ROLLED BACK

    Context: Rolled back to the previous build as requested. All recent bomb-related changes have been reverted.

    The game is back to the earlier state. Let me know what you'd like to do next.

    Quick response:
    A) Looks good, let's continue from here
    B) Something still looks off
    C) New task / direction

    Antontrus·May 3, 05:28:26

    Бомба странно ве

    Developer·May 3, 05:29:10

    📹 VIDEO WOULD HELP

    Context: We rolled back to the previous build. You mentioned the bomb behaves strangely.

    Your message got cut off — could you send a short video showing the issue? That way I can see exactly what the bomb is doing wrong and fix it accurately.

    Quick response:
    A) Here's a video [attach recording]
    B) Let me type out the full description
    C) Other

    Antontrus·May 3, 05:30:25

    Забудь. Сделай так чтобы в landscape разрешении снежинки по всей горизонтали были


    Attachments
    Modified-2026-05-03T02-29-58-772Z.png286.4 KB
    Modified-2026-05-03T02-29-58-772Z.png
    Developer·May 3, 05:34:23

    ✅ FIXED

    Context: You asked for snowflakes to span the full horizontal width in landscape mode.

    What changed:

    • Snowflake spread is now dynamic — it scales based on the screen aspect ratio
    • In landscape, snowflakes now cover the entire width including the dark areas on both sides of the game board
    • In portrait mode, the snowflake coverage stays the same as before

    How to verify:

    • Open the game in landscape mode
    • You should see snowflakes falling across the entire screen width, not just the central board area
    • Rotate to portrait — snowflakes should still look normal

    Tweakable value if you want more/less coverage:

    • src/world/index.ts → search: * 20 (the multiplier for landscape spread)

    Quick response:
    A) Looks good, snowflakes cover the full width
    B) Still not wide enough / too wide
    C) Other issue

    Antontrus·May 3, 05:39:49

    Проверь как начисляется комбо, как будто оно не досчитывает, плюс увеличь количество получаемых очков за комбо


    Attachments
    15.9 MB
    modified-landscape-recording-recording-2026-05-03T02-39-08-313Z.webm
    json1.8 KB
    modified-landscape-recording-console-logs-2026-05-03T02-39-08-313Z.json
    Developer·May 3, 05:43:35Viewing Latest Version

    ✅ FIXED

    Context: You reported that combo scoring doesn't count correctly and needs more points.

    What changed:

    1. Combo multiplier now actually works — The "x2", "x3" etc. shown on screen now matches the real score calculation. Before, clearing 2 lines at once showed "x2" but only gave 60 points (no multiplier). Now it correctly gives 200 points (2 lines × 50 base × x2 multiplier).
    2. Increased base score — from 30 → 50 points per line

    New scoring examples:

    • 1 line clear: 50 pts (1 × 50 × 1)
    • 2 lines at once: 200 pts (2 × 50 × 2)
    • 3-line cascade: 50 + 200 + 450 = 700 pts total
    • 4-line cascade: 50 + 200 + 450 + 800 = 1,500 pts total

    How to verify:

    • Clear a line — check score goes up by ~50
    • Get a combo (multiple lines in a chain) — score jumps should be visibly larger
    • Watch the console for [SCORE] logs showing the exact calculation

    Tweakable values:

    • config.ts → search: scorePerCompletedLine: 50 (base points per line)

    Quick response:
    A) Scoring feels right now
    B) Need even more points for combos
    C) Combo count still seems wrong
    D) Other

    All tasks (2748)

    4916 / 1
    Waiting
    2h ago

    Add bomb blocks to pre-filled rows triggering cascade chain reactions

    Check combo calculation and increase combo points

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    5078 / 1
    Waiting
    13h ago

    Replace planting grid with memory flip card game

    Show Apollo versions and monster break triggers

    monster-legends/monster legends 4 sort eggs
    5015 / 1
    Waiting
    18h ago

    Replace eggs with incubator capsules showing baby monsters morphing elements

    Don't scale down middle monster, third monster sixty percent smaller

    monster-legends/monster legends 4 sort eggs
    3328 / 1
    Waiting
    18h ago
    Revision 2
    New Concept

    Create playable game matching reference with spiral items and 40 second timer

    Acknowledge task completion and move forward

    match-factory/match factory spiral timed goals d214e
    4797 / 1
    Pending TL
    1d ago

    Replace Sort Eggs with monster discovery viewfinder mechanic

    Submit modified recordings for approval

    monster-legends/monster legends 4 sort eggs
    Task 1 to 5 of 2748
    1